Summary
Aleksy Sokołowski is a Senior Game Developer based in Gdańsk with a decade of hands-on experience building games and low-level graphics tools. He blends game engineering at BoomBit with prior graphics software expertise at Intel, where he specialized in OpenGL/OpenGL ES/Vulkan conformance testing, shader work, and deep specification-driven debugging. Comfortable across C++, C#, GLSL and Unity, he moves between high-level gameplay scripting and hardcore driver-level problem solving without missing a beat. Aleksy’s curiosity leads him into new areas like Web3 and experimental tech, and he thrives on exceeding expectations while keeping development fun. An analytical thinker with strong documentation and teamwork skills, he’s as likely to write a precise functional test as to prototype a playful game mechanic.
10 years of coding experience
14 years of employment as a software developer
Bachelor of Science (B.Sc.), Informatics, Bachelor of Science (B.Sc.), Informatics at Gdańsk University of Technology
English, Russian, Polish