Alessandro Gaggia is a Head of Software Development with over a decade of experience building cloud-native web applications and leading engineering teams at beSharp. He combines a PhD background in computer vision and graphics with hands-on expertise in JavaScript, Node.js, React, Angular, Ruby and AWS, and still enjoys low-level work in C/C++ and OpenGL. A longtime consultant and former contract professor, he blends academic rigor—having worked on protein-ligand docking and the EU Living Knowledge project—with practical product delivery for clients. Passionate about space, robotics and AI, he’s actively studying Human-Computer Interaction and deep reinforcement learning while contributing technical leadership to the Noovolari Suite Project. Outside work he’s a cinema- and game-loving retrogaming enthusiast who sketches comics and plays guitar, which reflects a creative, multidisciplinary approach to engineering.
10 years of coding experience
1 year of employment as a software developer
Master Thesis, Information Technology and 3D Graphics, 110/110 cum laude, Master Thesis, Information Technology and 3D Graphics, 110/110 cum laude at Università degli Studi di Pavia
Contributions:23 releases, 2 reviews, 2078 commits in 2 years 5 months
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Alessandro Gaggia - Head Of Software Development at beSharp