Alessandro Scandone is a goal-oriented software engineer with nine years of experience building full-stack products from frontend experiences to backend services, now working at Formance in Rome. He has driven revenue-critical features and architecture at Prima—working across Elm, React, Rust and Elixir—including core quotation services, a design system rewrite, and claims management. Comfortable across the stack, he has hands-on experience with Next.js, headless CMS, SEO-driven information architecture, and microservices for analytics, mail scheduling and A/B testing. An active open-source contributor, he made compiler and language-server improvements to the popular Gleam language, adding file discovery, build exclusion and hexdocs integration. He pairs an agile, product-minded approach with attention to developer ergonomics and maintainability, and has formal training in computer science plus web & social media marketing.
8 years of coding experience
3 years of employment as a software developer
Math and physics studies, Math and physics studies at Liceo scientifico Isacco Newton
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Sapienza Università di Roma
⭐️ A friendly language for building type-safe, scalable systems!
Role in this project:
Back-end Developer
Contributions:11 reviews, 9 PRs, 37 comments in 2 years 1 month
Contributions summary:Alessandro contributed to the Gleam compiler, focusing on features related to file system interactions and language server functionality. Their work included implementing and refining logic for identifying Gleam files, excluding build directories, and incorporating Gleam.toml awareness. They also added hexdocs link functionality to provide documentation within the language server. Furthermore, the user made changes to include hex dependencies inside the engine's properties.
⭐️ A friendly language for building type-safe, scalable systems!
Contributions:158 pushes, 15 branches in 1 year 3 months
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Alessandro Scandone - Software Engineer at Formance