Alessandro Zomparelli is a Lead Computational Geometry Engineer with over a decade of experience at the intersection of architecture, computational design and digital fabrication. He leads geometry teams at Aibuild while co-heading generative design studio MHOX, where he develops bio-inspired, body-integrated objects produced via 3D printing and advanced simulation. An educator and researcher trained at the University of Bologna, his work has been presented at eCAADe and ACADIA and he continues to teach and publish through academic and collective platforms like Co-de-iT. Alessandro combines hands-on R&D management with multidisciplinary practice spanning fashion, prosthetics and public art, and sustains an open-source design practice shared through his blog sketchesofcode and Patreon. Notably, his career blends technical leadership in commercial engineering teams with experimental, speculative design projects that explore human-body augmentation and metamorphosis.
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Alessandro Zomparelli - Lead Computational Geometry Engineer