Alex Andel

Free Agent at Software & Multimedia Solutions

Israel
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Summary

👤
Senior
🎓
Top School
Alex Andel is a seasoned graphics and systems engineer with 12+ years of hands-on experience building high-performance rendering, simulation, and visualization engines where milliseconds and reliability matter. Based in Israel, he has served as a solo R&D driver and technical director for startups and established teams, delivering CUDA-accelerated point-cloud rendering, Vulkan cross-platform engines, PS3/PS4 optimizations, HoloLens AR prototypes, and medical/GIS visualization systems. He blends deep low-level expertise (GPU, WebAssembly, Cell architecture) with product-facing work—creating investor demos, prototyping Houdini/USD pipelines, and coaching teams on R&D and source control. Notably comfortable as a lone-engineer founder-type, Alex repeatedly turns research-grade algorithms (ICP, SDF, advanced lighting) into deployable prototypes that helped secure funding and commercial traction.
code12 years of coding experience
job7 years of employment as a software developer
bookBs.c, Aerospace Engineering, Bs.c, Aerospace Engineering at Technion - Israel Institute of Technology
bookCell Processor architecture and programming, Cell Processor architecture and programming at IBM watson research center
languagesRussian, English, Hebrew
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Github Skills (14)

research-and-development8
scene-graph7
windows6
linux6
3d-engine6
android6
hot-reload6
cpp5
macos5
vulkan5
engine5
cppcoreguidelines4
fips3
3d2

Programming languages (1)

C++

Github contributions (4)

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neshume/Cinder

Apr 2014 - May 2015

Contributions:11 commits in 1 year 1 month
tgfrerer/island

Jun 2020 - Jun 2020

🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
Contributions:2 commits in 3 days
cpplinuxvulkanwindowsc
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