Alex Barbosa is a game-focused software engineer with a BS in Game Programming and Development from SNHU and nine years of varied hands-on experience blending programming, operations, and team leadership. Skilled in C# and Unity, he specializes in gameplay systems and reliable processes—breaking complex tasks into repeatable steps to deliver consistent results. His background ranges from studio programming at Inkwell Interactive to real-world logistics and efficiency improvements in service roles, where he cut reset times and created documentation that boosted team productivity. Based in Ogdensburg, NJ, Alex pairs a practical “fix bugs and ship” mentality with a long-term ambition to found a studio and build his own game franchise. An often-overlooked strength is his operational savvy: he not only writes game code but also designs the workflows that make small teams punch above their weight.
9 years of coding experience
1 year of employment as a software developer
Bachelor's degree, Game Programming and Development, Bachelor's degree, Game Programming and Development at Southern New Hampshire University
Contributions:33 PRs, 38 pushes, 1 branch in 1 day
reactjsreactfrontend
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