Summary
Alex Bourgeois is a digital and tech artist-engineer based in Lyon with 10 years of practice creating immersive, interactive experiences that blend electronics, real-time graphics and physical installations. Comfortable across Arduino/Raspberry hardware, C/C++/C#/HLSL and Unity as his primary engine, he moves fluidly between image, video, projection mapping and tangible installations. As a long-term freelancer and former creative engineer at THÉORIZ, he ships end-to-end projects from concept to deployed experience, often combining bespoke electronics and shader-driven visuals. Trained in information systems architecture at INSA Rouen, he pairs systems-level thinking with an artist’s eye, enabling technically robust yet expressive works that play at the intersection of code, hardware and design.
10 years of coding experience
Architecture des systèmes d'information, Informatique, Architecture des systèmes d'information, Informatique at Institut national des Sciences appliquées de Rouen
French, English, Spanish