Alex Bozhko is a Principal Software Engineer based in Seattle with 11 years of experience building large-scale systems across cloud, networking, and games. He progressed from backend gameplay features and acting engineering management at Splash Damage to optimizing EC2 capacity at AWS, and now drives Windows core networking and architecture at Microsoft. Comfortable at the intersection of infrastructure and systems software, he repeatedly delivers performance- and reliability-focused solutions for high-throughput environments. Colleagues rely on him for technical leadership that balances hands-on coding with cross-team coordination and operational thinking. His background in programming engineering from Odessa State Polytechnic University underpins a pragmatic, systems-first approach and a knack for simplifying complex distributed problems. A detail that stands out: he has successfully transitioned between consumer-facing game backends and low-level OS networking, showing rare versatility across domains.
11 years of coding experience
9 years of employment as a software developer
Bachelor of Science (BS), Programming engineering, Bachelor of Science (BS), Programming engineering at Odessa State Polytechnic University
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