Alex Dixon

Principal Software Engineer at Sony Interactive Entertainment

London, England, United Kingdom
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Summary

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Rockstar
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Top School
Alex Dixon is a Principal Software Engineer based in London with a decade of hands-on experience building high-performance game engines, graphics systems and tooling for console and mobile platforms. He has led engine architecture and cross-platform graphics backends at studios from indie to AAA—most recently driving Graphics R&D and PlayStation SDK work at Sony Interactive Entertainment after architecting a proprietary, multi-platform engine and development ecosystem at Flavourworks. His skillset spans low-level C++, GPU APIs (D3D11, GNM, NVN, Metal, Vulkan, OpenGL), data-driven systems, and high-performance video/audio pipelines, with a proven track record of shipping titles across PS4, Switch, iOS, Android and PC. Alex is comfortable moving between hands-on shader/renderer work and build/automation, cloud and tooling ownership, and he often surfaces non-obvious optimizations in CPU/GPU tradeoffs that enabled consistent 60fps targets on constrained hardware. A first-class Computer Games Technology graduate, he combines deep graphics R&D instincts with practical delivery leadership across multidisciplinary teams.
code9 years of coding experience
job14 years of employment as a software developer
bookComputer Games Technology - Bsc(Hons) First Class, Computer Science, Mathematics, Computer Games Technology - Bsc(Hons) First Class, Computer Science, Mathematics at Liverpool John Moores University
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Github Skills (59)

xcodebuild10
spirv10
webgl10
vulkan10
ninja10
gnu-make10
ios10
matrix10
shader10
game-engine10
gles10
hot-reload10
windows10
spir10
linux10

Programming languages (7)

TypeScriptC++RustJavaScriptLuaHTMLPython

Github contributions (5)

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premake5 module for android-studio and gradle build.
Contributions:20 reviews, 162 commits, 24 PRs in 4 years 2 months
android-studiogradlepremakepremake-modulegradle-build
polymonster/permute

Jun 2019 - Aug 2022

Contributions:15 commits, 14 pushes, 1 branch in 3 years 2 months
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