Summary
Alex Fischer is a product engineering leader with 11 years of experience blending computational design, software engineering, and product strategy across Adobe, Bezi, and Mach9. He holds a Master of Science in Computational Design from Carnegie Mellon, where his thesis produced Quelea, an agent-based design tool for Grasshopper, and his background in architecture informs his expertise in rationalizing complex geometry for fabrication and robotic production. At Adobe he prototyped and shipped foundational 3D tooling (Project Felix/Dimension), coupling deep user research with analytics-driven product decisions. More recently he has led engineering and platform efforts for geospatial and consumer-facing product teams, scaling systems and teams toward real-time collaborative and data-driven workflows. Alex is fluent in parametric modeling, environmental analysis, and web-enabled collaborative design, and he envisions architectures informed by swarm intelligence and mass-customization through robotics. A designer-engineer at heart, he brings a rare mix of architectural thinking and hands-on product delivery to bridge research, tooling, and production.
11 years of coding experience
11 years of employment as a software developer
Bachelor of Architecture (BArch) Architecture, Bachelor of Architecture (BArch) Architecture at Carnegie Mellon University