Summary
Alex Forbes is a versatile software engineer with 10 years' experience building solutions across computer vision, 3D rendering, embedded Linux systems, and project-specific tooling. He has shipped production work for mining product vision and fruit-sorting systems, developed 3D graphics using OpenGL, Unreal, Unity and Three.js, and delivered a Linux-based embedded airtime vending platform. Comfortable moving between low-level embedded work and high-level interactive graphics, he bridges hardware constraints and visual software design. An Honours graduate in Computer Science and Game Design from the University of Cape Town, he pairs academic grounding with pragmatic engineering. Based in the Western Cape, Alex is drawn to cross-disciplinary problems and often explores graphics engines and real-time rendering in his spare time.
10 years of coding experience
7 years of employment as a software developer
Honours, Computer Science and Game Design, Honours, Computer Science and Game Design at University of Cape Town