Summary
Alex Gustafson is a producer, game designer, and QA-minded software professional with 11 years of experience building and shipping high-fidelity game and simulation content. Based in Manchester, NH, he currently leads production and QA at iRacing.com, managing builds, releases, release notes, and cross-functional stakeholder coordination to deliver a world-class racing simulator. His background spans hands-on QA, release engineering, and game design roles across studios and education, giving him a rare blend of player-focused design sense and rigorous release discipline. He’s also an experienced instructor and curriculum developer, having taught game development from middle school camps to college courses, which informs his strong emphasis on team processes and mentorship. Notably, he regularly connects with player communities—running alpha test programs and relaying feedback—so product decisions are grounded in real user experience.
11 years of coding experience
12 years of employment as a software developer
Bachelor of Science Game Development, Bachelor of Science Game Development at Champlain College
English