Alex Khilko is a seasoned CTO and senior technologist with over a decade of leadership experience building high-performance teams and delivering scalable consumer games and interactive online products. Based in Santa Monica, he has progressed through engineering and platform leadership roles at PlayQ after directing cloud computing at Ubisoft, blending hands-on technical depth in cloud, web, mobile and game development with strong project and offshore team management. He has repeatedly shipped commercially successful casual and console titles and architected cloud-native platforms that support high concurrency and rapid feature iteration. Known for scaling both systems and organizations, Alex pairs product-focused engineering with operational rigor to turn creative entertainment concepts into reliable, large-scale experiences.
11 years of coding experience
13 years of employment as a software developer
Master’s Degree, Master’s Degree at MS, Computer Science
Contributions:1 PR, 10 pushes, 1 branch in 6 months
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