Alex Mcgilvray

Senior Technical Artist at Blackbird Interactive

Vancouver, British Columbia, Canada
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Summary

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Senior
🎓
Top School
Alex Mcgilvray is a Senior Technical Artist with 11 years of experience blending gameplay, graphics and tools programming across studios including Blackbird Interactive, Relic and Next Level Games. He is a polyglot programmer comfortable in C/C++ and C#/.NET, with hobbyist experience in F# and Haxe and a history of shipping on engines from Source and Unity to Unreal and custom studio tech. Alex specializes in world building, AI-driven systems and educational game experiences, and has repeatedly bridged art and engineering through DCC tools like Maya, 3ds Max and Houdini. His background in build and tools engineering and senior roles shows a pragmatic focus on pipeline automation and developer ergonomics as much as visual fidelity. Based in Vancouver, he brings a game-dev mindset to problem domains in STEM and learning, often tackling domain-specific DSLs and niche languages to get production systems working.
code11 years of coding experience
job10 years of employment as a software developer
bookCertificate Video Game Deisgn and Creation (scholarship class), Certificate Video Game Deisgn and Creation (scholarship class) at College of Interactice Arts
bookBritish Columbia Institute of Technology (BCIT)
languagesFrench, English, Japanese
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Github Skills (17)

task-management10
project-management10
ats10
flutter-apps9
odk9
flutter-ui9
content-management9
documentation9
flutter9
notion9
rust8
rust-lang8
low-code7
no-code7
editor7

Programming languages (2)

C#Dart

Github contributions (5)

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Contributions:31 commits, 15 pushes, 2 comments in 17 days
Contributions:76 pushes, 1 branch in 6 days
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Alex Mcgilvray - Senior Technical Artist at Blackbird Interactive