Alex Meesters

Game Developer at Hulan

's-Hertogenbosch, North Brabant, Netherlands
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Summary

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Senior
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Top School
Alex Meesters is a game developer with eight years of experience specializing in gameplay programming for Unity (C#) and Unreal Engine (C++ and Blueprints). Based in 's-Hertogenbosch, he combines a formal education in Game Architecture and Design from NHTV with hands-on studio work at Hulan and solo entrepreneurship through his one-person company, Lowscope. His portfolio demonstrates a practical focus on interactive systems and player-facing mechanics, and he routinely bridges rapid prototyping with production-ready code. Comfortable in both engines, he often translates design intent into responsive, polished gameplay loops rather than just technical demos. Outside client work he maintains a public presence via his portfolio site, signaling an ongoing commitment to craft and iteration.
code8 years of coding experience
bookHigh School, HAVO + VMBO-T, High School, HAVO + VMBO-T at Koning Willem 1
bookBachelor’s Degree, Game Architecture and Design, Bachelor’s Degree, Game Architecture and Design at NHTV internationaal hoger onderwijs Breda
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Github Skills (39)

godot10
game-engine10
unity3d-editor10
open-source10
game-development10
backend10
save10
firebase10
unity3d10
javascript9
appwrite9
docker9
animate9
firestore9
android9

Programming languages (3)

TypeScriptC#C++

Github contributions (5)

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Save system that is made to co-exist with the component system of Unity.
Contributions:4 releases, 185 commits, 1 PR in 1 year 6 months
save-systemunityunity3d-editorunity3dunity-scripts
Contributions:2 releases, 18 commits, 17 pushes in 5 months
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Alex Meesters - Game Developer at Hulan