Summary
Alex Merritt is a software engineer and volunteer mentor with a decade of hands-on experience building C++/C# engines, tooling, and 3D/medical CAD fabrication software while teaching robotics, 3D printing, and game development to students. He has shipped production software, designed and automated build pipelines that halved build times, and integrated multi-axis machining and rendering layers across platforms. Comfortable leading classrooms or contributing individually, Alex blends applied engineering with curriculum design—creating game-mod and Stencyl lesson modules and managing week-long camps. Based in Salem, Oregon, he pairs practical product delivery with a passion for mentoring the next generation of makers and developers. An autodidact with Udacity CS training, he’s equally at home scripting build systems as he is explaining complex systems to learners.
10 years of coding experience
3 years of employment as a software developer
Computer Science, Computer Science at Udacity
General Studies, General Studies at San Diego Mesa College
c++, c#, python