Summary
Alex Moiseenko is a Python developer with 16 years of experience building backend systems and text-processing tools, currently focused on backend development at SplitMetrics. A longtime Linux user and administrator since 2003, he brings deep systems know-how—having run Samba4 PDCs, Squid proxies, and performed site-scale engineering for social gaming and large projects. His career includes backend roles at Slide/Google and stints as CTO and Scheme developer, reflecting both hands-on engineering and technical leadership. An active open-source contributor with a personal fork of the Blender Game Engine (BGE) and extensive OpenGL experience, he combines graphics systems familiarity with robust server-side engineering. Based in Portugal, Alex is particularly strong at integrating low-level Linux expertise with Python services for reliable, scalable backends.
16 years of coding experience
5 years of employment as a software developer
Bachelor of Science (BSc), Computer Software Engineering, Bachelor of Science (BSc), Computer Software Engineering at Gomel State University
English, Russian