Alex Naraghi

Staff Software Engineer at Riot Games

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Alex Naraghi is a Staff Software Engineer with 12 years of experience building real-time, cross-platform games and services, currently shaping R&D at Riot Games from Los Angeles. A gameplay generalist who has taken projects from early alpha to live global launch, he blends deep C#/Unity and networking expertise with pragmatic architecture and process improvements. Alex has a track record at both startups and AAA studios—shipping features, localization, regional servers, and custom netcode for competitive multiplayer. He prioritizes robust systems and developer enablement, mentoring teams and formalizing risk management to sustain live ops. Outside work he documents his engineering thinking on his blog, signaling a reflective, improvement-focused approach beyond day-to-day coding.
code12 years of coding experience
job10 years of employment as a software developer
bookUniversity of California, Irvine
languagesEnglish, Japanese, Spanish
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Github Skills (33)

layout9
prototyping8
typescript8
microsoft7
electron7
vscode-extension7
vscode7
editor7
chat-application6
asteroids6
visual-studio6
monogame6
xna6
visual-studio-code6
xamarin-android5

Programming languages (2)

C#TypeScript

Github contributions (5)

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alexnaraghi/clash-of-clones

Oct 2016 - Mar 2017

Contributions:158 commits, 46 pushes, 8 branches in 5 months
alexnaraghi/proto-rts

Mar 2016 - May 2016

Contributions:22 commits, 17 pushes, 1 branch in 2 months
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Alex Naraghi - Staff Software Engineer at Riot Games