Summary
Alex Ouyang is a software engineer with 12 years of experience focused on VR/AR, game development, computer graphics, and distributed systems, currently building new user experiences and education for Meta's Quest headsets. He has shipped social and onboarding features for Horizon Worlds, contributed backend services for Niantic hits like Pokémon Go, and earlier built AR/VR visualization tools for NASA's Mars 2020 ops lab. A co-founder of an indie game studio with 100k+ downloads and multiple industry internships (Zynga, Salesforce), he blends product-minded game UX with robust backend engineering. Comfortable across full stacks and research settings, he brings uncommon cross-domain fluency—from EEG signal-tooling and fall-risk vision research to production VR systems—making him adept at turning experimental prototypes into scalable user-facing experiences.
12 years of coding experience
7 years of employment as a software developer
University of California, San Diego
English, Chinese