Alex Parisella is a software developer with 8 years' experience specializing in Java 11 microservices built with Spring Boot, backed by practical expertise in MongoDB and WSO2-based business services. He pairs backend engineering—Apache Camel integrations, Scala/Spark batch jobs for data migration, and CI/CD with Bitbucket/Bamboo—with Unity3D and C# work, having shipped a SteamVR/HTC Vive submersible simulation and co-op minigame. Comfortable across Python, Scala, Node.js and front-end basics like Angular 8, he enjoys bridging big-data pipelines and real-time interactive experiences. Based in Sperlonga, Italy, Alex is eager to join compact teams where he can both contribute production-grade services and continue learning new technologies. Outside work he invests in digital art, game development, and staying fit, reflecting a creative and hands-on approach to problem solving.
8 years of coding experience
1 year of employment as a software developer
Laurea triennale in Scienze e Tecnologie Informatiche, Scienze informatiche, Laurea triennale in Scienze e Tecnologie Informatiche, Scienze informatiche at Università della Calabria
Educational application aimed at automating user-defined workflows for the mobile game, "Granblue Fantasy", using a variety of OCR technologies such as PyAutoGUI, GuiBot, and EasyOCR.
Contributions:48 pushes, 6 branches in 2 years 4 months
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