Alex Pereira is a Senior Software Engineer with eight years of hands-on experience spanning front-end, back-end, cloud, and DevOps work, currently focused on distributed systems design for both client and server sides. With a background that started in mechanical engineering and technical mechanics training, he brings a systems-oriented mindset and curiosity that led him to pivot into software and game development. He has shipped games, AI agents, automations and chatbots, and has served in cross-functional roles from engineer to 3D/2D artist and team lead using Unity, Unreal, Blender and a range of languages including C#, C++ and cloud toolchains. At Accenture Brasil he progressed from software engineer to senior engineer, contributing across multiple stacks and delivery models. Outside work he applies deep technical curiosity to reverse-engineering games and building competitive game AIs, and studies financial markets as a complementary interest in collective decision-making and investment dynamics.
Trabalho de sistemas distribuidos, um jogo inspirado em Bomberman, porém com patos e online.
Contributions:140 commits, 60 PRs, 39 pushes in 1 year 7 months
gametrabalhoporjogodistributed-systems
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