Alex Psaltis

Staff Software Engineer at PlayStation

Berlin, Germany
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Summary

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Senior
🎓
Top School
Alex Psaltis is a Staff Software Engineer based in Berlin with 11 years of experience building scalable web and cloud-native systems, currently shaping platform engineering at PlayStation. A JavaScript enthusiast with an MSc in Digital Media/Computational Intelligence, he blends front-end fluency (React, Vue) with robust back-end architectures (Node.js, Redis, Postgres, Neo4j) and production observability (Prometheus) across startup and enterprise contexts. He’s comfortable across the stack—containers, Kubernetes, messaging (RabbitMQ), and multi-cloud deployments on AWS/GCP—while applying ML-aware thinking informed by TensorFlow/Keras experience. Known for advocating inspectable, testable architectures and agile practices, he pairs pragmatic engineering with strong design and debate skills. Past roles at Transifex, Zoover/Weeronline and research work on AR and e-learning hint at a versatility for both developer tools and consumer-facing products.
code11 years of coding experience
job9 years of employment as a software developer
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Aristotle University of Thessaloniki (AUTH)
languagesEnglish, Greek, French
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Github Skills (57)

ajax10
javascript10
http-client10
nodejs10
mysql9
dashboard9
monitoring9
browser9
xmlhttprequest9
data-visualization9
elasticsearch9
influxdb8
prometheus8
go8
grafana8

Programming languages (4)

TypeScriptJavaScriptGoRuby

Github contributions (5)

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Contributions:21 commits, 8 pushes, 1 branch in 5 months
alexpsi/ng-drupal

Oct 2014 - Oct 2015

Contributions:30 commits, 2 pushes, 1 comment in 11 months
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Alex Psaltis - Staff Software Engineer at PlayStation