Summary
Alex Rowe is a freelance software engineer based in Los Angeles with over a decade of experience building visualization, simulation, and interactive systems. He has shipped production C++ simulation and web-based 3D visualization at SpaceX and led development of machine learning, computer vision, and live video analysis microservices at Senseye. Comfortable across the full stack, Alex has built macOS apps with OpenGL, designed public extension APIs, and implemented web APIs and data pipelines that process large experimental datasets. His recent freelance work spans AI-driven QA testing and music visualization, reflecting a blend of algorithmic rigor and product-focused engineering. A physics graduate with hands-on research and instrumentation experience, he brings a scientific approach to complex engineering problems and a knack for turning visual and simulation concepts into polished, extensible software.
12 years of coding experience
8 years of employment as a software developer
Physics, Physics at Lund University
University of California Santa Cruz
English