Summary
Alex Schearer is a game-focused software leader with 17 years of experience building and shipping original titles across PC, consoles, and mobile, now serving as Director of Development at Eleventh Hour Games. He combines hands-on coding—prototyping, performance profiling, and complex systems engineering—with product and business responsibilities, having negotiated funding and overseen design, production, and publishing. His work spans deep technical systems like data-driven persistence, reusable prop and item systems, AI and behavior trees, continuous deployment tooling, and multi-platform build pipelines that enabled releases on a dozen platforms. Previously he helped modernize Microsoft’s mail and calendaring services and contributed to indie successes such as Tumblestone and Superliminal. Based in Olympia, WA, Alex is as comfortable rescuing legacy codebases as he is inventing new gameplay mechanics, and he publishes tooling to GitHub to accelerate localization and optimization across teams.
17 years of coding experience
13 years of employment as a software developer
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Duke University