Alex Stevens

Senior Software Engineer II at Gameloft Brisbane

Queensland, Australia
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Summary

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Senior
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Top School
Alex Stevens is a Senior Software Engineer II based in Queensland with a decade of experience building games and interactive systems across studios and startups. Trained as a Mechatronics engineer, he blends hardware-aware problem solving with software craftsmanship, having shipped VR horror, serious training games, and commercial titles. He co-founded The Orphanage and has held roles at Epic Games and Bondi Labs, bringing both entrepreneurial grit and studio-scale engineering practices to production pipelines. At Gameloft Brisbane he focuses on high-quality game systems while remaining an active advocate for open source and community tooling. Outside of work he channels a love of game development into hands-on projects and balances intense technical focus with rock climbing and camping, reflecting a pragmatic, outdoors-minded approach to creative problem solving.
code10 years of coding experience
job2 years of employment as a software developer
bookHigh and Middle School • Tertiary Rank: OP 6 • Subjects: Chemistry, Physics, Maths B, Maths C, Graphics, English, Religious Education, High and Middle School • Tertiary Rank: OP 6 • Subjects: Chemistry, Physics, Maths B, Maths C, Graphics, English, Religious Education at Saint Patricks College
bookBE, Mechatronics, BE, Mechatronics at The University of Queensland
bookMiddle School, Middle School at Tin Can Bay State School
bookJunior School, Junior School at Geelong Christian College
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Stackoverflow

Stats
153reputation
6kreached
1answer
2questions
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Github Skills (18)

unreal10
game-development7
linker6
mmap6
v4l26
file-descriptor6
live5556
x2646
compilation6
ubuntu6
serialization4
bittorrent4
mastodon3
python3
multithreading3

Programming languages (3)

C++SwiftPython

Github contributions (5)

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Multithreading talk presented for Unreal Fest Gold Coast 2024
Contributions:6 pushes in 1 year 5 months
multithreadingunreal
Not for production. Learning sample used in "Serialization Best Practices and Techniques" Unreal Fest Gold Coast 2023 talk.
Contributions:4 pushes in 11 months
serializationunreal
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