Alex Vaccaro

Software Engineer at Ezoic

Los Angeles, California, United States
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Summary

👤
Senior
🎓
Top School
Alex Vaccaro is a software engineer with 11 years of full-stack experience building production systems and exploratory projects, currently developing Vue/TypeScript and Go services at Ezoic in Los Angeles. He has led technology efforts as a CTO and team lead, shipping in-house payments and loan-prediction systems, and mentoring junior engineers along the way. Alex blends practical web- and backend engineering (Ruby on Rails, Go, JS) with hands-on product instincts from startup and contractor roles. Outside enterprise work he contributes to niche open-source projects—most notably adding nuanced game mechanics to a fan-favorite Star Wars: X-Wing simulator—showing an ability to model complex rules and iterate on simulations. His background also spans crypto trading automation and frontline patient care, reflecting a knack for applying engineering to diverse, real-world problems.
code11 years of coding experience
job6 years of employment as a software developer
bookPostgraduate Degree, Pre-Medicine/Pre-Medical Studies, Postgraduate Degree, Pre-Medicine/Pre-Medical Studies at University of Southern California
bookPolytechnic School
bookB.S, Computer Science, B.S, Computer Science at Stanford University
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Github Skills (9)

unity3d10
mechanics10
game-development10
csharp10
object-oriented-programming10
x10
dotnet-core10
algorithm9
algorithms9

Programming languages (5)

C#VueHTMLRubyPython

Github contributions (5)

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Sandrem/FlyCasual

Nov 2017 - Nov 2017

Fan-made "Star Wars: X-Wing Miniatures Game" simulator
Role in this project:
userGame Developer (Specializing in X-Wing Miniatures Game Simulator)
Contributions:8 commits, 6 PRs, 3 comments in 3 days
Contributions summary:Alex primarily focused on implementing and refining features related to the "Flight Instructor" upgrade card within the "Star Wars: X-Wing Miniatures Game" simulator. They added the upgrade, fixed card type and action logic, addressed priority issues, and included flags to track rerolls. Furthermore, the user expanded the game by adding the "Blaster Turret" weapon and the "Punishing One" title card. Their work centers on simulating the game mechanics accurately and expanding the available gameplay content.
emulatorgamesimulationwarssimulator
vyttieri/scryer

Jul 2022 - Aug 2022

Contributions:18 PRs, 148 pushes, 3 branches in 9 days
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