Alex Waterman

Software Architect at NVIDIA

Austin, Texas, United States
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Summary

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Senior
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Top School
Alex Waterman is a Software Architect with 13 years of experience designing compute and graphics stacks for next-generation mobile and automotive platforms, based in the San Francisco Bay Area. At NVIDIA he progressed from mobile GPU systems engineer to architect, specializing in hardware-software co-design and low-level driver and kernel interaction. His work focuses on bridging silicon capabilities and system software to deliver performant, power-efficient graphics on constrained devices. Alex brings hands-on embedded Linux experience from early PowerPC/ARM projects and a computer engineering degree from RIT, giving him a pragmatic systems-level perspective that informs long-term architecture decisions. Unusually for his role, he blends deep driver expertise with system-wide architecture, enabling tight collaboration across hardware, firmware, and OS teams.
code13 years of coding experience
job6 years of employment as a software developer
bookBachelor of Science - BS, Computer Engineering, Bachelor of Science - BS, Computer Engineering at Rochester Institute of Technology
bookhigh school, high school at Germantown Friends School
languagesEnglish
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Stackoverflow

Stats
142reputation
2kreached
4answers
0questions
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Github Skills (12)

nested6
c996
pong6
linux6
assembly6
math6
forloop6
sse6
pointer6
simulator4
risc3
risc-v2

Programming languages (1)

C

Github contributions (3)

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imnotlistening/r5sim

Aug 2020 - Mar 2021

Toy RISC-V simulator
Contributions:1 PR, 39 pushes, 3 branches in 6 months
risc-vriscvtoypongrisc-v-simulator
imnotlistening/mlib

Jan 2013 - Feb 2013

Contributions:25 commits in 1 month
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