Alex Wissing

Software Engineer at Aviture

Omaha Metropolitan Area United States
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Summary

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Senior
🎓
Top School
Alex Wissing is a software engineer with a decade of experience blending computer graphics, GPU programming, and systems-level C++ development. Currently at Aviture and formerly a graduate research assistant at the University of Nebraska at Omaha, he has investigated novel visualizations for conveying neural-network model behavior under Dr. Brian Ricks. He balances applied research with hands-on engine work—maintaining two long-term game engine projects, one exploring Vulkan internals and another focused on a level editor and game engine pipeline. With dual BS degrees in Computer Science and Computer Engineering and an MS in Computer Science in progress, he brings both hardware-aware thinking and software rigor to graphics and performance-sensitive systems. Colleagues would note his uncommon combination of academic research experience and persistent self-directed engine development that surfaces practical GPU insights.
code10 years of coding experience
job6 years of employment as a software developer
bookMaster of Science - MS, Computer Science, Master of Science - MS, Computer Science at University of Nebraska at Omaha
bookHigh School Diploma, High School Diploma at Millard West High School
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Github Skills (14)

capstone8
spring-mvc6
uno5
spring-boot5
spring5
web-application5
science5
javascript4
frontend4
react4
java4
computer-science3
goal-tracking1
slack1

Programming languages (7)

JavaC++CVuePHPJupyter NotebookGDScript

Github contributions (5)

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silvercorked/Tempo

Jun 2020 - Aug 2020

A goal tracking web application created as part of the Summer 2020 Intro to Software Engineering class. Utilizes Java Spring.
Contributions:51 commits, 22 PRs, 36 pushes in 2 months
spring-bootgoaljava-springweb-applicationspring-mvc
a personal website
Contributions:8 PRs, 46 pushes, 2 branches in 1 year 11 months
reactnextjs
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Alex Wissing - Software Engineer at Aviture