Summary
Alex Zhang is a Senior Software Engineer based in Singapore with 11 years of experience specializing in real-time computer graphics and large-scale visualization. Currently on Autodesk’s Reality Solutions team, he helps build the Recap Cloud Viewer to stream, visualize, annotate, and share massive point clouds in the browser. His background blends applied research and product work—from proposing new adaptive texture streaming algorithms and publishing in The Visual Computer to shipping a live-service Unity game with end-to-end responsibilities including DevOps and monetization. Alex has hands-on experience with Vulkan, Web 3D pipelines (3D Tiles/three.js), and performance-driven rendering, and he often bridges academic rigour with pragmatic engineering to solve runtime streaming and memory-binding challenges.
11 years of coding experience
5 years of employment as a software developer
Diploma in Information Technology, Games Development, GPA 3.7/4.0, Diploma in Information Technology, Games Development, GPA 3.7/4.0 at Singapore Polytechnic
Bachelor’s Degree, Computer Graphics, First Class Honors, Bachelor’s Degree, Computer Graphics, First Class Honors at University of East Anglia
University College London