Alexander Adkins

Senior Software Engineer at Quidient

Bethesda, Maryland, United States
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Summary

👤
Senior
🎓
Top School
Alexander Adkins is a Senior Software Engineer with a decade of hands-on experience building interactive applications and games, currently advancing product engineering at Quidient. Rooted in a long-running passion for game development, he has designed and shipped solo Unity projects featuring procedural maps, multiple enemy types, and original art, as well as a 3D exploratory title, Shades of Autumn. He pairs creative game design with practical teaching experience from Code in the Schools, where he led Unity and coding courses in Baltimore City classrooms. Comfortable across the stack, Alexander has moved from indie game prototypes to production engineering roles while experimenting with natural language interfaces and voice-driven interactions in Unity. Based in Bethesda, MD, he brings a blend of user-focused creativity, technical depth, and classroom-tested communication to product and engineering teams.
code10 years of coding experience
job3 years of employment as a software developer
bookUMBC
bookHigh School Diploma, High School Diploma at Thomas Sprigg Wootton High School
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Github Skills (44)

letter10
javascript9
linux9
windows9
flux9
react9
extensible9
scroll8
macos8
parallax8
electron7
desktop7
draft-js7
puppet7
trellis6

Programming languages (4)

TypeScriptJavaScriptPHPHTML

Github contributions (5)

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xander-adkins/aa-portfolio

Jan 2016 - Nov 2019

Contributions:92 pushes, 1 branch in 3 years 10 months
Paul Spencer Adkins Tenor
Contributions:2 PRs, 71 pushes, 6 branches in 6 years 4 months
paul
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Alexander Adkins - Senior Software Engineer at Quidient