Summary
Alexander Andreev is a seasoned C/C++ programmer with 11 years of professional experience focused on mobile and casual game development, currently contributing to VOKI Games after a five-year tenure at Playrix as a game core programmer. He has deep experience building game architectures, integrating third-party SDKs, and deploying CI ecosystems, with earlier work spanning UAV autopilot simulation, medical operation planning tools, and industrial field-monitoring systems. Comfortable both in greenfield design and long-term product support, he has a track record of porting legacy code to modern frameworks and implementing robust plugin and update mechanisms. Based in Tyumen, his background combines embedded and desktop systems with contemporary game dev practices, giving him a practical edge in performance-sensitive code. Notably, he has taught C++ and Arduino to young students, indicating a knack for mentoring and distilling complex concepts for newcomers.
10 years of coding experience
21 years of employment as a software developer