Alexander Birke

Unity Developer & Consultant at Ratatoskr Games

Copenhagen Municipality, Capital Region of Denmark, Denmark
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Alexander Birke is a Unity developer and consultant with 13 years of experience shipping games, founding Out Of Bounds Games, and freelancing for studios like Aardman Animations and Ninja Theory. He combines hands-on systems programming, shader and graphics pipeline expertise (notably a painterly render pipeline for 11-11: Memories Retold) with rapid prototyping honed through frequent game jams and ten released titles. Comfortable across design and technical roles, he has led programming on indie and student projects, built core gameplay systems like pathfinding and inventories, and delivered art-driven rendering tools that artists can tweak per material and texel. Based in Copenhagen, he leverages a medialogy background and cross-discipline collaboration skills to bridge art and engineering for compelling game experiences. Colleagues describe him as creatively driven and workflow-focused, often improving production pipelines as well as final game quality.
code13 years of coding experience
job3 years of employment as a software developer
bookHigher Technical Exam, Higher Technical Exam at Svendborg Erhvervsskole
bookHonors student, Digital Media Technology, Honors student, Digital Media Technology at Technical University of Denmark
bookBachelor of Science (B.Sc.), Medialogy, 11.5 (on the danish 12 point scale), Bachelor of Science (B.Sc.), Medialogy, 11.5 (on the danish 12 point scale) at Aalborg Universitet
languagesDanish, English
github-logo-circle

Github Skills (5)

triangle10
unity3d9
procedural8
csharp7
dotnet6

Programming languages (2)

C#HTML

Github contributions (5)

github-logo-circle
parahunter/mesh-presentation

May 2015 - Apr 2019

Procedural meshes in Unity, ooh jeaaah
Contributions:32 commits, 17 pushes, 2 branches in 3 years 11 months
proceduralmeshesprocedural-meshesunityunity3d
Contributions:40 commits, 32 pushes, 1 branch in 1 year 5 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Alexander Birke - Unity Developer & Consultant at Ratatoskr Games