Alexander Dahlin

Sr. Software Development Engineer at AMD

Kramfors, Västernorrland County, Sweden
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Summary

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Senior
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Top School
Alexander Dahlin is a senior software development engineer and rendering specialist with eight years of experience, currently at AMD after shaping low-level DirectX 12 renderers at Crytek. He focuses on real-time graphics, GPU/CPU performance tuning, memory management, and texture streaming across consoles and PC, with deep hands-on expertise in D3D12 and Vulkan. Alexander helped build and optimize the D3D12 backend for Xbox Series and maintained console support for high-profile CryEngine titles like Hunt: Showdown 1896. He pairs a Master’s in Software Engineering with teaching experience in 3D programming, indicating both strong technical depth and an aptitude for explaining complex graphics concepts. Colleagues rely on him for pragmatic, low-level solutions that squeeze extra fidelity and performance out of modern hardware.
code8 years of coding experience
job4 years of employment as a software developer
bookGymnasieexamen Datorspel och programmering, Gymnasieexamen Datorspel och programmering at Ljud och Bildskolan Kristianstad
bookMaster of Science Software Engineering, Master of Science Software Engineering at Blekinge Institute of Technology
languagesSwedish, English
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Github Skills (31)

vulkan10
testing10
windows10
graphic10
macos10
renderer10
premake9
moltenvk9
tvos9
lua9
game-engine7
ios7
asset-pipeline7
fbx6
patreon6

Programming languages (3)

C++CObjective-C++

Github contributions (5)

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Mumsfilibaba/RayEngine

May 2018 - Dec 2018

Contributions:177 pushes, 1 branch in 7 months
Mumsfilibaba/LambdaEngine

Mar 2020 - Sep 2020

Lambda Game Engine
Contributions:363 commits, 14 PRs, 285 pushes in 6 months
game-engine
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