Alexander Flasch

Mechanical Engineer at US Army

Bel Air, Maryland, United States
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Summary

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Senior
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Top School
Alexander Flasch is a mechanically minded systems engineer with 11 years of hands-on experience designing and producing mission-focused hardware, now pursuing a Master’s in Systems Engineering at Stevens Institute of Technology. He leverages a strong foundation in CAD/CAM, machining, and both additive and subtractive manufacturing to develop UAVs, EOD tools, and rapid-prototyping solutions for the US Army’s C5ISR Center. Comfortable moving concepts to production, he operates and maintains CNC, waterjet, and a broad range of 3D printing platforms (FDM, MJF, SLA, SLS) while using SolidWorks, Mastercam, and Bystronic Bysoft to ensure manufacturability and technical drawing compliance. His background blends R&D work at a university innovation hub with applied defense engineering, giving him a practical knack for replication and machinability of complex items. Outside mechanical systems, he also experiments with front-end web development using React, reflecting a curiosity for user-facing tooling that complements his hardware expertise.
code11 years of coding experience
bookBachelor's degree, Mechanical Engineering, Bachelor's degree, Mechanical Engineering at West Virginia University
bookMaster's degree, Systems Engineering, Master's degree, Systems Engineering at Stevens Institute of Technology
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Github Skills (63)

game-engine10
open-source10
3d10
game-development10
testing9
animation9
godot9
sandbox9
devtools9
twine8
react8
traits8
javascript7
css7
windows7

Programming languages (8)

TypeScriptLiquidCSSC++JavaScriptPHPGDScriptPython

Github contributions (5)

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AlexFlasch/Crystalys

Dec 2015 - Jun 2019

A wrapper for Valve's DOTA2 WebAPI that makes use of promises.
Contributions:35 commits, 1 PR, 34 pushes in 3 years 6 months
valvedota2javascriptwebapipromises
Inline styles in, classes and css files out
Contributions:2 reviews, 23 PRs, 46 pushes in 4 years 2 months
css-filescssinlinestylescss-modules
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