Alexander Guryanov is a Technical Lead and full‑stack engineer with 14 years of experience building high‑performance systems in Java, Scala, C++ and TypeScript. He leads R&D at GamePix, focusing on porting Android/C++ games to WebAssembly, cloud gaming and multiplayer backends supporting hundreds of thousands of players weekly. A pragmatic systems thinker, he combines backend expertise (scalable services, analytics, purchase systems) with frontend polish (React UIs and emulator frontends). Alexander is an active open‑source contributor—his js-dos project (700+ stars) and contributions to emscripten/binaryen reflect deep knowledge of low‑level runtime behavior and cross‑compilation quirks. He has a track record of shipping performance optimizations at scale from his time at Yandex and leading cross‑functional teams at 4geo. Based in Novokuznetsk, he blends hands‑on coding with architectural leadership across the full stack.
13 years of coding experience
8 years of employment as a software developer
Engineer Software Engineer, Engineer Software Engineer at Siberian State Industrial University
Contributions:70 releases, 6 reviews, 627 commits in 7 years 4 months
Contributions summary:Alexander primarily focused on front-end development, building the user interface for a DOS emulator in the browser. Their contributions included adding features like a login widget using the Xsolla login SDK, integrating i18n support, and developing a premium plan UI. The user also implemented key bindings for keyboard input and made significant progress on the visual aspects of the emulator, including render backend options, and mouse support.
Contributions:1 review, 47 commits, 30 PRs in 8 years 10 months
Contributions summary:Alexander primarily contributed to the Emscripten project by implementing and fixing features related to the standard C library. Their work included adding the `strndup` function, fixing memory allocation issues, and correcting behavior related to handling negative sizes. Additionally, they addressed whitespace bugs in the `sscanf` function and added a corresponding test, improving the library's robustness and adherence to standards. This work focused on improving the core functionality of the C/C++ standard library within the Emscripten environment.
emscriptenwebassemblycompilerwasmllvm
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