Summary
Alexander Karpazis is a Creative Director with over fifteen years in video game development and eight years in senior leadership, currently steering the visual and creative direction of Rainbow Six Siege at Ubisoft in Montreal. He blends deep expertise in presentation art, UI, motion graphics and branding with hands-on leadership—building teams, mentoring artists, and aligning multiple studios around cohesive visual systems. His background spans studio-level art direction through to detailed HUD and VFX oversight, reflecting a rare combination of craft-level execution and strategic franchise stewardship. Alexander also brings technical curiosity in real-time computer graphics and procedural interactive generation, informing practical solutions for rendering and content pipelines. Known for establishing style guides and pipelines across major franchises, he excels at turning complex cross-discipline briefs into polished, consistent player-facing experiences.
8 years of coding experience
8 years of employment as a software developer
Toronto Metropolitan University
French, English