Alexander Komarov is a CPU development and performance engineer with over a decade of hands-on experience squeezing throughput, latency, and jitter out of real-world systems across Intel, Apple, BMW, and NVIDIA. He specializes in OS, middleware, and low-level optimization—routinely meeting tight real-time deadlines (e.g., 667 µs audio DSP deadlines) and dramatically speeding platform boot times for automotive AD systems. His work spans CPUs, GPUs, and NPUs (ANE) for LLM/GenAI performance as well as telco and NFV stacks for 5G, reflecting deep cross-domain knowledge from silicon to application. Comfortable in both startup and hyperscaler environments, he has driven carrier-grade network capture software, JVM performance, and device driver development early in his career. Based in Munich with a radiophysics background, he brings an experimental hacker’s curiosity to production-grade performance engineering. Colleagues rely on him for pragmatic, measurable wins where every microsecond and byte counts.
12 years of coding experience
24 years of employment as a software developer
BSc equivalent Radiophysics, BSc equivalent Radiophysics at State University of Nizhni Novgorod named after N.I. Lobachevsky (UNN)
immintrin_dbg.h is an include file, a wrapper around immintrin.h. It implements most of AVX, AVX2, AVX-512 vector intrinsics to enable source level debug of vector code.
Contributions:62 commits, 3 PRs, 59 pushes in 2 years
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Alexander Komarov - CPU Dev Tech Engineer at NVIDIA