Alexander Krasij is a seasoned game programmer and indie developer with 14 years of professional experience and 15 years of project-based contracting, now based in Los Angeles. He designs playful, minimalist systems—most notably TRIPAD, a 3-player game platform showcased at GDC Experimental Gameplay Workshop, IndieCade, Unite and other festivals—and has a track record shipping commercial VR and mobile titles that together exceeded $1M in sales and 300,000+ iOS downloads. Comfortable as an individual contributor and technical co-founder/CTO, he’s led engine ports, editor tooling, AI systems and VR camera work across Unity/C#, Lua, C++ and embedded scripting. His career blends studio and startup rigor with grassroots indie community involvement (organizing meetups, writing, and exhibiting), reflecting both product-minded engineering and a designer’s attention to elegant constraints.
14 years of coding experience
23 years of employment as a software developer
M.S. Computer Science, M.S. Computer Science at New York Institute of Technology
B.S. Electrical Engineering, B.S. Electrical Engineering at University of Connecticut
Contributions:3 pushes, 1 branch in 7 years 11 months
game-engineluagamegame-development
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