Alexander Martinelle is a seasoned software developer with 10 years of professional experience and a longer history in game and engine development dating back to the early 2000s. He currently develops forensic mobile software at MSAB while also running an indie game studio, blending production-grade system engineering with creative, low-level game work. His background includes leading system architecture and a small development team to build a modular, always-on front-to-back hedge fund platform (C#/WCF/MS SQL) and earlier C++ trading front-ends, demonstrating depth across finance, tooling, and performance-critical systems. Based in Greater Stockholm, he combines hands-on coding and technical leadership, and his multidisciplinary university studies reflect a pragmatic mix of math, CS, communications and psychology that informs both engineering design and team collaboration.
10 years of coding experience
11 years of employment as a software developer
Magister, Mathematics, Computer science, Communications science, Psychology, Magister, Mathematics, Computer science, Communications science, Psychology at Stockholm University
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