Summary
Alexander Nickolsky is a versatile game developer and software engineer with nine years of professional experience building games, databases, and tooling across C++, Java/Android, PHP, and SQL ecosystems. He has deep hands-on expertise with MSSQL, Oracle, MySQL, and Postgres, and a background in compiler and toolchain work that informed earlier projects like an IEC61131-compliant development system for industrial control. Alexander moves comfortably between game studios and freelance work, bringing low-level microcontroller (AVR) experience and Qt-based desktop tooling to product-focused teams. His career blends backend data migration, OLAP and DBA responsibilities with front-end and game development, reflecting a rare full-stack fluency. He has led database design and migration efforts and built distributed client-server systems for trading and inventory automation, showing strength in aligning technical solutions with business processes. Based in Moscow, he pairs practical legacy-code modernization skills with a continued interest in language design and parsing.
9 years of coding experience
15 years of employment as a software developer
English, Esperanto