Alexander Obuschenko

Senior Software Engineer at Foundry

London, England, United Kingdom
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Summary

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Senior
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Top School
Alexander Obuschenko is a Senior Software Engineer based in London with 11 years of experience building high-performance, cross-platform systems spanning video processing, graphics engines, and machine learning. He has deep C++ and systems expertise, having shipped rendering engines and low-level file system tools as well as production ML video pipelines that were ported from Python/PyTorch to optimized C++/Metal and CUDA. At Formal Technology he combined research and engineering—designing novel colour-correction and interactive segmentation algorithms, implementing custom ML runtimes on Apple hardware, and building an RHI bridging Metal, OpenGL and Vulkan. His work balances practical product outcomes (real-time mobile video, plugins for Final Cut Pro) with research-grade implementations of XMem/UNet/ResNet-style architectures. Comfortable across Apple and Android ecosystems, he also brings a history of squeezing performance on low-end devices and shipping complex cross-platform code. Trained in physics at MIPT, he pairs rigorous analytical thinking with hands-on optimization skills to turn demanding compute problems into production-ready software.
code11 years of coding experience
job15 years of employment as a software developer
bookGeneral and Applied Physics, General and Applied Physics at Moscow Institute of Physics and Technology (State University) (MIPT)
languagesEnglish
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Stackoverflow

Stats
31reputation
3kreached
2answers
0questions
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Github Skills (15)

kernel6
nstableview6
macos6
iokit6
cocoa6
client-library5
websocket4
objective-c3
photo3
grid3
websocket-client3
swift2
ios2
browser2
meteor2

Programming languages (2)

Objective-CSwift

Github contributions (5)

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mutexre/SceneGraph

Oct 2017 - Sep 2018

Contributions:6 pushes, 1 tag in 11 months
mutexre/Wallpaper

Sep 2016 - Oct 2017

Contributions:1 push, 1 branch in 1 year
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Alexander Obuschenko - Senior Software Engineer at Foundry