Summary
Alexander Ponomarenko is a propulsion engineer and software architect with over 20 years of hands-on experience building cross-platform C/C++ and Java systems and 11 years of focused propulsion engineering work. He designs and implements numerical simulation and combustion models for liquid rocket engines, translating thermodynamics and turbomachinery theory into production-grade C++ tools used for performance and thermal analysis. As founder of Rocket Propulsion Software+Engineering UG and a senior architect at ICON/Aptiv, he bridges aerospace science and distributed/cloud software, delivering desktop engineering applications and cloud-native solutions for heterogeneous systems. Comfortable across Linux, macOS, and Windows, he specializes in modern C++ (up to C++20/Qt) and cloud stacks on AWS and GCP, enabling scalable simulation workflows. Known for turning complex physics into maintainable, cross-platform code, he brings both rigorous aerospace training and pragmatic software architecture to propulsion software development.
11 years of coding experience
13 years of employment as a software developer
M.S. Aerospace engineering, Liquid propellant rocket engines, Turbomachinery, M.S. Aerospace engineering, Liquid propellant rocket engines, Turbomachinery at National Aerospace University -'Kharkiv Aviation Institute'