Summary
Alexander Scheurer is a Research Assistant and seasoned systems professional with 13 years of experience bridging realtime 3D development, game design, and system administration. Based at Hochschule Furtwangen University, he combines hands-on Unity3D and C++ work with academic research in Computer Science in Media, while contributing as a realtime 3D engine maintainer for the FUSEE project. His background includes a long tenure as a system administrator in the German Air Force, giving him rare operational discipline and infrastructure expertise alongside creative software skills. Comfortable across SQL, server administration, and interactive graphics, he moves fluidly between low-level engine plumbing and teaching or lecturing roles. A self-described gamer, metalhead and pragmatic tinkerer, he brings both rigorous research methods and a playful drive to explore unconventional solutions.
13 years of coding experience
Master’s Degree, Computer Science in Media, Master’s Degree, Computer Science in Media at Hochschule Furtwangen University
German, English