Alexander Sorokin is a Technical Director with 14 years of hands-on experience building high-performance games and web applications, currently leading large-scale ARPG development on Unreal Engine 5 from Moscow. He combines deep technical architecture skills—Unreal, Golang, Kubernetes, Python—and proven team-building and project delivery experience across studios like Cyberia Nova, Vizor Games and Wargaming.net. Alexander excels at turning tight schedules and budgets into polished player experiences, having released a major UE5 title after designing scalable development infrastructure and workflows. His background spans frontend web systems (Skype), backend architecture, and embedded/device work, reflecting an unusual blend of game-engine mastery and broad product delivery know-how. Outside work he pursues robotics, 3D printing and space exploration, signaling a continuous curiosity that informs pragmatic innovation.
14 years of coding experience
12 years of employment as a software developer
higher education Computer Science, higher education Computer Science at National Research University of Electronic Technology (MIET)
Contributions:17 commits, 19 pushes, 1 branch in 2 months
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Alexander Sorokin - Technical Director at Cyberia Nova