Alexander Tuzhik

Game Developer at Paradox Interactive

Stockholm, Sweden
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Summary

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Senior
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Top School
Alexander Tuzhik is a Stockholm-based game developer with 12 years of experience building performant C++ engines and gameplay systems, currently contributing to Paradox Interactive. He combines deep expertise in modern C++ and graphics programming with practical scripting using Lua, having shipped titles across indie studios and mid-size publishers. As a former CTO who also worked extensively with Unity/C#, he brings both technical leadership and hands-on engineering perspective—despite a personal preference against Unity3D. His background spans low-level engine work to high-level game logic, and he’s known for preferring elegant, efficient code over framework dependence. Trained in computer science, he quietly balances production discipline with a hobbyist’s passion for pushing rendering and tooling boundaries.
code12 years of coding experience
job8 years of employment as a software developer
bookSpecialist, Computer Science, Specialist, Computer Science at Far Eastern State Technical University
languagesRussian, English
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Stackoverflow

Stats
103reputation
8kreached
1answer
5questions
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Github Skills (26)

shader10
api10
imgui9
graphical-user-interface9
game-development9
hlsl9
partial9
cpp8
user-interface8
glsl8
game-engine8
cross-platform7
lua7
compiler6
macos6

Programming languages (1)

C++

Github contributions (5)

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Alprog/Judy

Nov 2013 - Jul 2020

Contributions:579 commits, 233 pushes, 44 branches in 6 years 8 months
Alprog/finik

Jun 2024 - Mar 2025

Contributions:170 pushes, 5 branches in 8 months
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Alexander Tuzhik - Game Developer at Paradox Interactive