Alexander Volnov

Software Engineer at Self-employed

Moscow, Moscow City, Russia
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Summary

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Senior
🎓
Top School
Alexander Volnov is a software engineer with a decade of experience specializing in graphics programming, game engine development, procedural generation, and low-level optimization primarily in C++. He builds complex systems from scratch—ranging from embedded instrument clusters and multimedia engines to real-time aviation trackers and web backends—and is comfortable across Linux, Android, and cross-platform toolchains. His work blends deep performance tuning (CPU SIMD, GPU batching, cache-aware designs) with practical engineering like OTA updates, fault tolerance, and tightly packed telemetry for constrained networks. A prolific solo author of projects such as the Intra Engine, a generic metaprogramming library, and a pure procedural MIDI synthesizer, he often bridges native C++ and web targets via Emscripten/WebAssembly. Based in Moscow, he brings a rare mix of systems-level craftsmanship and creative procedural audio/visual research to production products.
code10 years of coding experience
job1 year of employment as a software developer
bookMaster's degree Applied Mathematics and Computer Science, Master's degree Applied Mathematics and Computer Science at National Research Nuclear University MEPhI (Moscow Engineering Physics Institute)
languagesRussian, English, French, Spanish
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Github Skills (51)

spring-data10
gradle10
java9
spring9
websocket9
docker9
spring-boot9
hibernate9
http-client9
http-server9
jpa9
concurrency8
api8
testing7
nodejs7

Programming languages (6)

TypeScriptJavaShellSwiftHTMLPython

Github contributions (5)

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devoln/Intra

Sep 2016 - Apr 2020

Contributions:212 commits, 248 pushes, 12 branches in 3 years 7 months
devoln/TinyLoadGL

Feb 2021 - Mar 2025

Contributions:8 pushes, 1 branch in 4 years 1 month
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Alexander Volnov - Software Engineer at Self-employed