Summary
Alexander Wagner is a Senior Technical Animator and character rigger based in Beaverton, Oregon, with eight years of experience blending artistic craft and tooling for animators. With a BFA in Animation and a track record at studios including Liquid Development, Deck Nine, and Blizzard (Overwatch 2), he specializes in building rigging pipelines, cloth/physics integration, and animator-focused tools that speed production. He moves comfortably between hands-on rigging and scripting robust utilities, having shifted between senior and associate roles while running his own Wagner Tech Artist practice. Colleagues rely on him for pragmatic solutions that balance animator ergonomics with technical performance, and he brings a tutor’s patience from prior teaching to cross-disciplinary collaboration.
8 years of coding experience
Bachelor of Fine Arts - BFA Animation Interactive Technology Video Graphics and Special Effects, Bachelor of Fine Arts - BFA Animation Interactive Technology Video Graphics and Special Effects at The Art Institutes