Alexander Winter

Software Engineer at OPAL-RT TECHNOLOGIES

Montreal, Quebec, Canada
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Summary

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Alexander Winter is a versatile software engineer based in Montreal with 10 years of hands-on experience spanning real-time systems, game development, and network latency tools. He currently contributes to OPAL-RT Technologies after building a multiplayer Java game and backend for MakerKing and implementing low-level latency measurement and decomposition tools in C, Ada, and C++ at Latence Technologies. Comfortable across languages and stacks—from embedded firmware and PLC control to Scala/Java backends and TypeScript frontends—he blends academic research in FEM simulations with practical product launches (including a Steam release). A lifelong maker who began coding for fun, he brings a proven ability to move projects from prototype to production while diving into uncommon technical niches like adaptive rigid FEM and network TWAMP sampling.
code10 years of coding experience
job4 years of employment as a software developer
bookPure & Applied Science, Pure & Applied Science at Collège Ahuntsic
bookDEC, Information technology, DEC, Information technology at Cégep Édouard-Montpetit
bookBaccalauréat en Science, Computer Science, GPA 3.91, Baccalauréat en Science, Computer Science, GPA 3.91 at McGill University
languagesFrench, English
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Github Skills (113)

steamworks-api10
windows10
3d10
linux10
normal10
steamworks10
java10
android10
ios10
libgdx10
discord-bot10
java-game10
2d10
game-engine9
animation9

Programming languages (13)

MDXC#JavaC++RustCCMakeGroovy

Github contributions (5)

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Contributions:45 commits, 1 PR, 47 pushes in 2 months
japaneselearn-japanese
WinterAlexander/gdx-csg

Aug 2024 - Jul 2026

Library for Constructive Solid Geometry with libGDX
Contributions:8 releases, 2 PRs, 119 pushes in 1 year 11 months
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