Summary
Alexandre Almeida is a DevOps and Platform engineer with 9 years of experience building resilient CI/CD, testing, and cloud infrastructure for gaming and enterprise products. Currently at PlayStation, he designed and maintains the autotest and CI pipelines that validate thousands of retro games and support over a million players across PS4/PS5, automating large-scale regression testing with Python, GitHub Actions and cloud integrations. Previously a founding engineer and product leader at Jam.gg, he combined hands-on backend/frontend engineering (Go, React, TypeScript) with product management, QA leadership and live-event ops for high-concurrency streaming. His background spans VR, embedded backends and bioinformatics, giving him a rare blend of systems, QA and product instincts that help bridge engineering and stakeholder needs. Based in Montpellier, he brings both startup grit and enterprise discipline to platform reliability and game publishing workflows.
9 years of coding experience
7 years of employment as a software developer
High School Diploma Scientific ⚛️ - Biology (speciality Mathematics), High School Diploma Scientific ⚛️ - Biology (speciality Mathematics) at Val de Durance High School
Master's Degree in Computer Engineering - Data Scientist & Development Computer Software Engineering, Master's Degree in Computer Engineering - Data Scientist & Development Computer Software Engineering at AIX YNOV CAMPUS
Bachelor of Science Cell/Cellular and Molecular Biology, Bachelor of Science Cell/Cellular and Molecular Biology at Aix-Marseille University
YC S20 (Co-founding Team), YC S20 (Co-founding Team) at Y Combinator
Advanced Technician Certificate Information Technology and Network for Industry and Services 🌐, Advanced Technician Certificate Information Technology and Network for Industry and Services 🌐 at CPGE Lycée Vauvenargues
english (toeic 990/990), French, Spanish