Summary
Alexandre Bilger is a computational scientist and senior research engineer with 11 years of experience specializing in physics-based simulation, high-performance C++ and GPU-accelerated development. He holds a PhD in computer science and has driven R&D and team leadership efforts across medical simulation and soft robotics, notably contributing backend and CUDA-focused refactors to the widely used SOFA real-time multi-physics framework. At Inria and in industry roles he has optimized matrix assembly, multithreading, linear solvers and constraint resolution for real-time applications including haptic surgical simulators. Comfortable bridging research and production, he has delivered patient-specific biomechanics, model-order reduction and large-scale inverse deformation tools while leading an in-house physics engine project for open surgery. Based in Lille, France, Alexandre combines deep numerical modeling expertise with pragmatic software engineering—an uncommon blend that enables both algorithmic innovation and robust, maintainable code.
11 years of coding experience
5 years of employment as a software developer
Mathematics, Mathematics at Lycée Kléber
Doctor of Philosophy (PhD), Computer Science, Doctor of Philosophy (PhD), Computer Science at Université des Sciences et Technologies de Lille (Lille I)
Mathematics and Computer Science, Mathematics and Computer Science at Université de Technologie de Belfort-Montbéliard
English, French